How far we've come
Two months of the wild getting wilder
Every date below is taken from the server's own change log, written the day the work shipped.
August
- 7 AugThe Scarecrow King walks. First custom boss on the server, with decoys and guardians of his own.
- 14 AugMonument PVP. Red-circle zones where the rules change and the gloves come off.
- 25 AugThe maintenance schedule goes public, and /maint tells you when the server next comes down.
- 30 AugKings of the Wild become real events. Not a spawn you stumble across - a 6.5-day reign that starts itself, holds its ground, and ends when somebody ends it. Each King with its own domain and its own hoard.
- 31 AugWipe keep-slots. Choose what survives the wipe, and get warned about what cannot.
September
- 4 SepWar. Declare it on someone and they get to accept or decline - nobody is dragged into a fight they never agreed to. Forty-five seconds of prep, a countdown everyone can see, and an arena thrown up where it starts.
- 6 SepRue Marsh opens her trades. A paged menu, and her own marker on the map.
- 11 SepRue starts remembering you. Reputation, and a mood to go with it.
- 12 SepAlpha predators tracked by name.
- 13 SepWeather made real. 192-slot backpacks, six-hour bags, and the night vote.
- 13 SepThe Scarecrow King rebuilt - Frankenstein parts and a blink erupt.
- 16 Sep/myrue. Your standing with her, on demand.
- 17 SepThe King trades the LMG for a SAR. Real bullets, real reloads.
- SepBlueprints now survive every wipe. Nothing you learn here is ever wasted.
- 29 SepRaid bases. A cache drops somewhere on the map and you go take it. Getting one to stand on real terrain - cliffs, slopes, water, rock - took four rewrites before it was right.
October
- 2 Octmasonites.net goes up, generated from the live server so it cannot drift from what you see in game.
- 8 OctAlpha predators rebalanced across every species.
- 9 OctA live player count on the site, and the whole site rebuilt for phones.